Orderly Chaos
August 13th, 2010 | 107 Comments

(images courtesy of www.sosariantales.com)
I’m somewhat sure we’ve discussed this on this blog before, but I don’t think any ideas that really stood out to me were presented.
A lot of games introduce some sort of organized warfare as a main PvP game. UO eventually had Factions, World of Warcraft has battlegrounds (and arenas), DAoC had RvR, and so on.
Think about these systems, and think about Ultima Online’s Order/Chaos wars. What can be done with them?
More than that, what should be? What SHOULD these systems be? Where do they fail, and how can they be improved. What’s the biggest problem with them? What would be the BEST thing anyone could do with Order and Chaos? Moving forward with MMOs, what would you like to see out of systems like RvR, Factions, Battlegrounds?
I’ve got my own ideas scratched out. What are yours?
Let’s see some good stuff. You might have a hand in crafting the Order and Chaos wars on IPY.