The Nostalgia Conundrum
Wednesday, July 4th, 2007
I asked this question on a message board, but it got little response in the actual direction that I was hoping it would.
I think the question may be more suitable to be targeted at a more specific audience. Specifically, readers of this blog. Yeah, I know you’re all a bunch of old UO whores. Don’t deny it.
I’ll get into Skills vs. Classes and Nostalgia in upcoming posts, but for now, I want as many answers to this question as possible:
With all of the reminiscing about UO that goes on, one wonders if you guys would play a new game with much the same design… or is the nostalgia and familiarity playing a significant part in the fun you experience with UO, or even thinking about it?
Well, would you?
I mean really would you. The immediate “YES!” because you remember UO as a great time is one thing. But taking into account games like World of Warcraft and what they offer, would you switch over long-term to a game that was built on the principles of UO, even if it was a different game? There are no hally mages, no insta hit, no precasting. It’s a new game. It’s different.
Do you put in your credit card number and venture on to a long term affair with the game, or do you go back to the massive mounds of content that is World of Warcraft (or Warhammer, or whatever)?
Are your fond memories of UO simply due to the fact that you spent your early MMO gaming days in this specific world, or do the specific core systems of this type of MMO appeal to you more than what you find in a game like WoW?