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	<title>Comments on: Exploring Our Hot Spots.</title>
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	<link>http://azaroth.org/2010/05/17/hotspots/</link>
	<description>Rarely Insightful MMO Blogging</description>
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		<title>By: Budikah</title>
		<link>http://azaroth.org/2010/05/17/hotspots/comment-page-1/#comment-4289</link>
		<dc:creator>Budikah</dc:creator>
		<pubDate>Thu, 03 Jun 2010 00:21:36 +0000</pubDate>
		<guid isPermaLink="false">http://azaroth.org/?p=428#comment-4289</guid>
		<description>The entire damn UO map holds that quality to me. I&#039;d personally say that the forests around Yew, Yew itself, the Abbey, and Shame would be it for me.

Back on live servers (Catskills) I ended up doing a lot of heavy roleplaying. I have a lot of good UO memories that base themselves around Yew. The town was so splayed out that most people simply hung out around the abbey, but it was secluded enough to not have to deal with pretty much anyone but roleplayers.

This also extended way down to the Yew Orc Fort where Shadowclan hung out, then down the mountain pass and into shame.

Does anyone else have a ridiculously good memory of the UO world? Mine is pretty much impeccable... to this day I can still find my way pretty much anywhere.. I think I know Britannia better than I do my own state.</description>
		<content:encoded><![CDATA[<p>The entire damn UO map holds that quality to me. I&#8217;d personally say that the forests around Yew, Yew itself, the Abbey, and Shame would be it for me.</p>
<p>Back on live servers (Catskills) I ended up doing a lot of heavy roleplaying. I have a lot of good UO memories that base themselves around Yew. The town was so splayed out that most people simply hung out around the abbey, but it was secluded enough to not have to deal with pretty much anyone but roleplayers.</p>
<p>This also extended way down to the Yew Orc Fort where Shadowclan hung out, then down the mountain pass and into shame.</p>
<p>Does anyone else have a ridiculously good memory of the UO world? Mine is pretty much impeccable&#8230; to this day I can still find my way pretty much anywhere.. I think I know Britannia better than I do my own state.</p>
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	<item>
		<title>By: Yaht_Diz</title>
		<link>http://azaroth.org/2010/05/17/hotspots/comment-page-1/#comment-4058</link>
		<dc:creator>Yaht_Diz</dc:creator>
		<pubDate>Thu, 20 May 2010 23:24:18 +0000</pubDate>
		<guid isPermaLink="false">http://azaroth.org/?p=428#comment-4058</guid>
		<description>Wrong. It&#039;s always about quality.</description>
		<content:encoded><![CDATA[<p>Wrong. It&#8217;s always about quality.</p>
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	<item>
		<title>By: Azaroth</title>
		<link>http://azaroth.org/2010/05/17/hotspots/comment-page-1/#comment-4055</link>
		<dc:creator>Azaroth</dc:creator>
		<pubDate>Thu, 20 May 2010 21:29:57 +0000</pubDate>
		<guid isPermaLink="false">http://azaroth.org/?p=428#comment-4055</guid>
		<description>I think quantity is key.</description>
		<content:encoded><![CDATA[<p>I think quantity is key.</p>
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	<item>
		<title>By: Yaht_Diz</title>
		<link>http://azaroth.org/2010/05/17/hotspots/comment-page-1/#comment-4054</link>
		<dc:creator>Yaht_Diz</dc:creator>
		<pubDate>Thu, 20 May 2010 21:08:50 +0000</pubDate>
		<guid isPermaLink="false">http://azaroth.org/?p=428#comment-4054</guid>
		<description>See? That&#039;s a great idea. And you guys make fun of ME when I post on drugs...</description>
		<content:encoded><![CDATA[<p>See? That&#8217;s a great idea. And you guys make fun of ME when I post on drugs&#8230;</p>
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	<item>
		<title>By: Azaroth</title>
		<link>http://azaroth.org/2010/05/17/hotspots/comment-page-1/#comment-4053</link>
		<dc:creator>Azaroth</dc:creator>
		<pubDate>Thu, 20 May 2010 20:57:52 +0000</pubDate>
		<guid isPermaLink="false">http://azaroth.org/?p=428#comment-4053</guid>
		<description>Also, the market for silver weapons would go through the roof. ;)</description>
		<content:encoded><![CDATA[<p>Also, the market for silver weapons would go through the roof. ;)</p>
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	<item>
		<title>By: Azaroth</title>
		<link>http://azaroth.org/2010/05/17/hotspots/comment-page-1/#comment-4052</link>
		<dc:creator>Azaroth</dc:creator>
		<pubDate>Thu, 20 May 2010 20:56:55 +0000</pubDate>
		<guid isPermaLink="false">http://azaroth.org/?p=428#comment-4052</guid>
		<description>Sounds fun to me. ;)

I don&#039;t know what other people would think, but I&#039;d think it was pretty interesting. ;)</description>
		<content:encoded><![CDATA[<p>Sounds fun to me. ;)</p>
<p>I don&#8217;t know what other people would think, but I&#8217;d think it was pretty interesting. ;)</p>
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	<item>
		<title>By: keuse</title>
		<link>http://azaroth.org/2010/05/17/hotspots/comment-page-1/#comment-4051</link>
		<dc:creator>keuse</dc:creator>
		<pubDate>Thu, 20 May 2010 20:24:17 +0000</pubDate>
		<guid isPermaLink="false">http://azaroth.org/?p=428#comment-4051</guid>
		<description>just a thought 

you could make deciet the end game raid like WoW to ultima online... 

unable to mark runes to the island... you have to sail there by boat which costs ton of gold, to enter the dungeon you would need a key you would have to loot from some other difficult monster with a low drop rate,  and monsters inside being super hard with some huge reward at the end.

im stoned so dont mind me</description>
		<content:encoded><![CDATA[<p>just a thought </p>
<p>you could make deciet the end game raid like WoW to ultima online&#8230; </p>
<p>unable to mark runes to the island&#8230; you have to sail there by boat which costs ton of gold, to enter the dungeon you would need a key you would have to loot from some other difficult monster with a low drop rate,  and monsters inside being super hard with some huge reward at the end.</p>
<p>im stoned so dont mind me</p>
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	<item>
		<title>By: keuse</title>
		<link>http://azaroth.org/2010/05/17/hotspots/comment-page-1/#comment-4050</link>
		<dc:creator>keuse</dc:creator>
		<pubDate>Thu, 20 May 2010 20:18:25 +0000</pubDate>
		<guid isPermaLink="false">http://azaroth.org/?p=428#comment-4050</guid>
		<description>oh and im for making boats uber expensive.
i always liked the idea of exploring places in ultima online when I was new, but everyone with 10k gold could get there and it wasnt much fun there after.

also possibly making it so you can&#039;t mark runes on certain islands would be quite fun... boat wars... having to really sail to your house.

something to think about.</description>
		<content:encoded><![CDATA[<p>oh and im for making boats uber expensive.<br />
i always liked the idea of exploring places in ultima online when I was new, but everyone with 10k gold could get there and it wasnt much fun there after.</p>
<p>also possibly making it so you can&#8217;t mark runes on certain islands would be quite fun&#8230; boat wars&#8230; having to really sail to your house.</p>
<p>something to think about.</p>
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	<item>
		<title>By: keuse</title>
		<link>http://azaroth.org/2010/05/17/hotspots/comment-page-1/#comment-4049</link>
		<dc:creator>keuse</dc:creator>
		<pubDate>Thu, 20 May 2010 20:15:58 +0000</pubDate>
		<guid isPermaLink="false">http://azaroth.org/?p=428#comment-4049</guid>
		<description>Fire island holds that for me.
My newbie guild of 10-15 had a small house near the daemon alatar or whatever... there was a big warring guild/pk guild beside us that pked us nonstop with daemons  - being 12 at the time I thought it was amazing and tried to befriend them... eventually helping them and turning red myself.  I have tried since to replace houses on fire isil to re-create that feeling but nobody ever does anything on fire island.


az regarding limiting recall - maybe make it so that it costs 60-80 mana to cast?  recall I always felt limited the game quite a bit.. people never walked anywhere, and generally walking places when everyone else also has to walk is how i made a lot of the friends I had in game... also people couldn&#039;t then log in, recall to 10 hotspots then log out for hours which is a huge problem for a population count of a server/the health of the playerbase in general.</description>
		<content:encoded><![CDATA[<p>Fire island holds that for me.<br />
My newbie guild of 10-15 had a small house near the daemon alatar or whatever&#8230; there was a big warring guild/pk guild beside us that pked us nonstop with daemons  &#8211; being 12 at the time I thought it was amazing and tried to befriend them&#8230; eventually helping them and turning red myself.  I have tried since to replace houses on fire isil to re-create that feeling but nobody ever does anything on fire island.</p>
<p>az regarding limiting recall &#8211; maybe make it so that it costs 60-80 mana to cast?  recall I always felt limited the game quite a bit.. people never walked anywhere, and generally walking places when everyone else also has to walk is how i made a lot of the friends I had in game&#8230; also people couldn&#8217;t then log in, recall to 10 hotspots then log out for hours which is a huge problem for a population count of a server/the health of the playerbase in general.</p>
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	</item>
	<item>
		<title>By: Azaroth</title>
		<link>http://azaroth.org/2010/05/17/hotspots/comment-page-1/#comment-4036</link>
		<dc:creator>Azaroth</dc:creator>
		<pubDate>Wed, 19 May 2010 20:12:53 +0000</pubDate>
		<guid isPermaLink="false">http://azaroth.org/?p=428#comment-4036</guid>
		<description>I gave that serious thought.</description>
		<content:encoded><![CDATA[<p>I gave that serious thought.</p>
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	<item>
		<title>By: Nihilus</title>
		<link>http://azaroth.org/2010/05/17/hotspots/comment-page-1/#comment-4023</link>
		<dc:creator>Nihilus</dc:creator>
		<pubDate>Wed, 19 May 2010 18:47:56 +0000</pubDate>
		<guid isPermaLink="false">http://azaroth.org/?p=428#comment-4023</guid>
		<description>And here&#039;s me thinking it was a Leisure Suit Larry add-on, silly me!</description>
		<content:encoded><![CDATA[<p>And here&#8217;s me thinking it was a Leisure Suit Larry add-on, silly me!</p>
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	</item>
	<item>
		<title>By: Azaroth</title>
		<link>http://azaroth.org/2010/05/17/hotspots/comment-page-1/#comment-4020</link>
		<dc:creator>Azaroth</dc:creator>
		<pubDate>Wed, 19 May 2010 16:40:47 +0000</pubDate>
		<guid isPermaLink="false">http://azaroth.org/?p=428#comment-4020</guid>
		<description>Well, it seems like it&#039;s going to have to be something that&#039;s not &quot;RoT&quot;, that&#039;s for sure. People get riled up at the mention of it.</description>
		<content:encoded><![CDATA[<p>Well, it seems like it&#8217;s going to have to be something that&#8217;s not &#8220;RoT&#8221;, that&#8217;s for sure. People get riled up at the mention of it.</p>
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	</item>
	<item>
		<title>By: Azaroth</title>
		<link>http://azaroth.org/2010/05/17/hotspots/comment-page-1/#comment-4019</link>
		<dc:creator>Azaroth</dc:creator>
		<pubDate>Wed, 19 May 2010 16:39:59 +0000</pubDate>
		<guid isPermaLink="false">http://azaroth.org/?p=428#comment-4019</guid>
		<description>Believe it or not - a King&#039;s Quest IV remake.</description>
		<content:encoded><![CDATA[<p>Believe it or not &#8211; a King&#8217;s Quest IV remake.</p>
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	<item>
		<title>By: Azaroth</title>
		<link>http://azaroth.org/2010/05/17/hotspots/comment-page-1/#comment-4018</link>
		<dc:creator>Azaroth</dc:creator>
		<pubDate>Wed, 19 May 2010 16:35:28 +0000</pubDate>
		<guid isPermaLink="false">http://azaroth.org/?p=428#comment-4018</guid>
		<description>Unknown!</description>
		<content:encoded><![CDATA[<p>Unknown!</p>
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	<item>
		<title>By: Nihilus</title>
		<link>http://azaroth.org/2010/05/17/hotspots/comment-page-1/#comment-4017</link>
		<dc:creator>Nihilus</dc:creator>
		<pubDate>Wed, 19 May 2010 16:23:15 +0000</pubDate>
		<guid isPermaLink="false">http://azaroth.org/?p=428#comment-4017</guid>
		<description>..and what ruleset is going to be implemented?? New rule set or classic IPY ruleset?? I&#039;m confused to be honest what the heck this project is....</description>
		<content:encoded><![CDATA[<p>..and what ruleset is going to be implemented?? New rule set or classic IPY ruleset?? I&#8217;m confused to be honest what the heck this project is&#8230;.</p>
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