|IPY also provided me an ample
opportunity to act like a jackass to a
lot of good people for one reason or another. You know who you are, and
you can consider this my apology.
It truly took on a life of its own after a while though, and it wasn't about OSI putting up a Pre Ren shard, or anything, anymore. It was all about IPY, all the time.
It started out as a fun project, even somewhat innocent. The time was right, I saw that, I capitalized, and we all had a really great time.
But somewhere along the way, it stopped being a fun project. It stopped being innocent whatsoever, even, far before that. The kind of playerbase that was attracted to our little shard, was, quite frankly, the bottom of the bottom of the barrel. That barrel was, actually, underneath the good barrel, holding it up and collecting slime from the runoff.
|I'm sure you get my point.
We had the worst from every shard. I hate to label my entire playerbase, because there were so many good people, just playing to have fun. People who actually cared about the shard, and donated to pay the monthly bills. I was repeatedly amazed by how much some people cared.
|It honestly did just feel like
it was time, though. As much as it ever
has. I mean, obviously I can keep running IPY until I'm 74, and
obviously there were some things on the horizon that would have been
great. Maybe even able to completely revive IPY. But, it just
like it was time. Pending we found a solution to the problems we were
encountering there would always be another problem around the corner.
Always was, always would be. Maybe that's okay if I'm making mountains
of money off of the project, but when I'm doing it for free I can't
coast through the rough times keeping myself sane with thoughts of how
much money I'm making.
It wasn't just the fact that times were tough, there were always problems, and I was making no money. It also really had to do with how tightly my hands were tied as evolving and moving forward with IPY. Keeping in line with the ying and yang, balance of the universe crap that IPY seemed to adhere to, the same thing that gave IPY great success also caused its eventual downfall.
I always did enjoy what community aspects we did have, though. Web pages like McFly's made my job worth it. I always wanted to see more of that kind of stuff, but I hope agrandrogue.com goes down in Ultima Online history. Spread the URL around, let people see the old days of IPY through the eyes of a funny little thief. It's funny, and it'll become seriously nostalgic after IPY has been gone for a while.
I did always want to see more of that kind of stuff.
If you're actually interested, I'll tell you this: